
The global crosshair override animation can still be set if you don't want an animation per weapon. Allows for a different animation to play when the player is focusing/aiming. Allows less setup to be made in the Animator.Ĥ) Crosshair Override Animation added to weapons, useful for FPS/TPS. Setup just one idle/run animations in the Animator and have these clips setup in the Animator overriden with a new clip depending on the weapon equipped.

**** Animations new Functionality/Amendments ****ġ) Animation Clips used with ABC's animation runner now blend between for a more smoother animation experienceĢ) Avatar Mask setting for ABC's animation runner has now been added to every animation, easily drag in an avatar mask to only have the animation run on for example the top half of the characterģ) Animation override setting has been added to weapons, this allows you to override the idle/walk/run/jump animations with a animation clip. Will for a duration set stop the movement of the attacker/enemy to effect for a bigger hitĢ) Added a delay setting to freeze time on impact settingģ) Added a impact setting to shake the entity hit on impact, will make the object jitter for more hit juiceĤ) Added an impact setting to change colour on impact for more hit juice, this can also be applied from an ability effect. Allows for stop hit/lag to be added on attack collisions to add more juice to your games **** Impact Juice new Functionality/Amendments ****ġ) StopHit on impact settings have been added Allows for top down game styles where attacks follow the mouse.Ĥ) Starting Position 'On Self Tag' will now prioritise equipped weapons over unequipped weapons with the same tagĥ) Abilities can now be assigned tags to easily filter and group them in the inspect ability listĦ) Performance improvements have been made to abilities with 'OnStay' set as their ability collision type.ħ) Ability collision details have been added to the diagnostic log Speed up your attack rate/animations or slow it down with abilitiesģ) Melee attacks, selected target (with always travel on) and forward target projectiles now allows you to select additional rotate behaviours when no target selected for examples, rotate to camera center, mouse direction, current direction.

Default indicators can be added by pressing the default icon next to each setting.Ģ) Initiation Speed Percentage has been added with effects to modify this. Mouse indicators can show the direction the ability will be fired in on mouse click Range indicator circles can be used to show the range the ability can be casted in World Indicators show the area of effect the ability will impact **** Abilities new Functionality/Amendments ****ġ) Abilities can now be set their own graphic indicator when using 'Ability Before Target' for example in MOBA/Top Down games where an ability is selected before a target/world position/mouse direction.
Idle big devil voucher code download#
1.6 has been submitted to the store and should hopefully be available to download this week.

ABC is still very young and I am excited to bring you more and more functionality.

Since I have added lots of functionality/bug fixes already I have decided to release v1.6 early with the new functionality but not the character creator and then v1.7 will be released early next year with the new character creator system.ĪBC was released around this time last year and it has been such a wonderful year watching you all use ABC and I thank you so much for all the showcases/reviews. I am nearly there with it and when it's finished you will be able to setup characters with premade global weapons/attacks/abilities in just a few clicks. The plan for 1.6 originally was to add the character creator but this system is turning out to be 10x bigger then I thought. Hey all, I hope you all ready to wind down for the festive holidays and eat lots of food! The last release of v1.5 was a while back and I want to ensure you are all getting constant updates.
